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The Upper Mine is a road race in Cars: Mater-National Championship.

TheUpperMine

The Cars lining up

Story Mode[]

Track[]

The track starts on a small extension of dirt, and enters a mineshaft, and exits as a very bumpy straightaway, ended by a very sharp turn with a small splitoff containing a Super-Shortcut, a more straight road, although it is not very lead-giving, it is deemed "Super" due to one of the game's harshest longcuts being right underneath, there are holes you may fall into and lose all you went up there for. An abandoned town with multiple paths lies in the way next. After another turn comes another similar shortcut with a straight and zig-zag road. It is exposed by a two-direction sign, therefore not making it a super-shortcut. Afterwards, cars pass through a second mineshaft and along a railed cliff, then they return to the starting line.

Main Causes of Loss[]

  • The Upper Mine has the highest difficulty of any road race, and on higher difficulties, Vince or Tia can get up to 10 seconds ahead of the player, when in the same scenario on lower difficulty, the player would be up to 40 seconds ahead of them.
  • Minecarts are driving around on the rails in the two mineshafts, hitting them will drop your speed, so try to avoid them.
  • On the first shortcut, there are holes in the ground, falling in one will send the racer down to a longcut that can cost up to 6 seconds to recover.

Award Info[]

Winning will reward 12 Bolt Banners, and later 12000 points.

Gallery[]

TUMresults

Results Screen

TUMsupershortcut

Tia and Barry on the first shortcut

TUMhazard

Vince hitting a minecart

Trivia[]

  • The Upper Mine is the only road race whose entire track has no connection with the explorable area.
  • This is Tia's only road race appearance in the second game.
  • This is the only road race in Mater-National where all four opponents are not playable.
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